Hi Guys, I need to draw two different textures at the same time in the HUD, as you can see in the image below:
The Texture 01 is a Crosshair and the second one is a kind of logo. Both of them must show all the time. When I use Blueprint I don’t know how to set it for two textures. I guess that I have to “connect” something else, to give them a kind of hierarchy. Please Can you help me?
Thank guys!
Below is the Blueprint: