I am using the GetWorld()->LineTraceSingle() function in CPP code to trace some things. It would be very handy for me to actually see some debug lines drawn by an engine, while a tracing happens. In Blueprints, it is easily done with DrawDebugTrace checkbox, which is present in all the tracing nodes. Is it possible to enable it in C++?
It does seem like an astonishingly poor deicison, doesn’t it? It seems like most of the content (maybe all of it?) is still available, but finding it is a right ■■■■■