Draw content outside of the master canvas?

Hey folks,

i got a huge widget the user can navigate to see it all. It works perfectly fine in game but i cannot see any content that is outside of the master canvas in the editor:

Is there any way to show the content to make the editing easier? Otherwise i would have to edit blindly
Any ideas?

Best regards,


Perhaps it’s not about the master canvas, perhaps it’s in yet another nested container?


Even if I reparent the image and translate it to be outside both this overlay and its canvas slot, it still shows up.

You may need to provide more details - what is the full hierarchy here?

I now wonder if you’ve accidentally set the canvas clipping to:


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Check clipping in your hierarchy.


It must be inherited.


My Products

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Thank you @Everynone and @Supremative. Setting the Clipping to “inherit” fixed my issue perfectly!