How can I display a clickable point in a fixed location on my mesh model? Something like the following:
I thought I could use a HUD blueprint but this isn’t something level-specific but rather character-specific.
How can I display a clickable point in a fixed location on my mesh model? Something like the following:
I thought I could use a HUD blueprint but this isn’t something level-specific but rather character-specific.
It seems there are two different ways of solving my problem: