Dragging 2D scene capture camera variable to replace a camera crashes the editor

I have a Camera Component Reference connected to a Get World Transform node and a Spawn Actor node.

I tried dragging and dropping a Scene Capture Component 2D to replace the variable, which displayed the “This will break connections” popup and then hung the editor completely, requiring killing the process.

Obviously not a major issue as it’s very easy to work around and not likely to happen much, but I figure as it’s a full crash it’s worth reporting so you know.

I tried it twice and it happened as above both times.

Hey TomH,

I just attempted to reproduce this issue on my end and did not experience a crash at all. I was able to drag the scene capture 2D actor into the editor graph and received the ‘break links’ prompt, and replace the variable.

Thank you,