Hi, I am just messing around and learning what I can. I have a recurring issue though and I can’t seem to figure out why its happening. This is an example of what I have been experiencing.
Just this morning, I;
I create a new project, FPS mode. Open new level with default. Delete floor and make a 15x15 tile for landscape. I sculpt it, then add material to it (grass). I have purchased the some grass assets, and I paint them on using the foliage brush. Everything is good. This far…
I decide to build my light because I know it takes a bit because I have placed thick amount of grass. I go make coffee
Then when its finished, I try dragging a rock from the sculpted rocks I purchased and nothing shows up
I think maybe I have somehow selected the wrong mesh so I try a default volume like the cube and it does not show either.
I try the bush from the standard assets, still nothing.
Any idea what is happening?
This isn’t all the time. I have other scenes that I have made that I could place whatever I wanted but I can’t figure out why it does occur. It seems to be whenever I actually decided to spend more time like create landscape layer on it that it does this haha. Thank fully I was not spending too much time on it this morning, but it has led to some frustration
Any thoughts on this would be great? I am sure I am over looking something.