Hi all!
I would like to create a system in my game where the player clicks and drags out a straight line from one object to another.
I’m not exactly sure how to go about rendering a simple straight line however. Does UE4 have any built in ways to render some sort of dragged out line? What I want is pretty much the same as the lines that connect blueprint nodes together, but completely straight.
Any tips on how to pull that off?
Thanks for any help