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Drag Material Instance into Material network

Hello Epic team!

I was wondering if it’s possible to make this feature available: Drag a Material Instance into a Material network

Currently the Engine can only drag functions and materials (correct me if I’m wrong) but it would save a lot of time to tweak the material with the values you wish it to have and then use it in other materials to make blending operations and what not.

Thanks a lot and keep up the incredible work!

+1.
I would like to have a “Material Parameter” as an additional Input for Materials.