When I drag a material to a mesh with multiple material ID’s, I would like the polygons ID to be the target of the material instead of the whole object.
Am I missing something obvious like a check-box somewhere, or is this not currently possible?
When I drag a material to a mesh with multiple material ID’s, I would like the polygons ID to be the target of the material instead of the whole object.
Am I missing something obvious like a check-box somewhere, or is this not currently possible?