Good Morning, I am just working on a pretty basic Drag Drop inventory and I require a little help. Its set up so you can just drag an item from the inventory into the world and it will spawn. If you drag additional items out in the world they spawn in the exact same location as other items. However picking up items is just by walking over them. So if you wanted to drop 2 specific items but only pick one back up you can’t because they are stacked on each other. My question is this.
How do I make it so every time I drop an item it adds say a 100 units or something to the X axis? Here is the BP. The ItemDropLocation is just scene component that was placed in front of MyPlayerCharacter. Thanks