So I’m working on a typical Inventory system. I’ve got a “Inventory Widget” that contains a Grid that is populated by dynamically generated “Slot” widgets
I want to be able to drag these slots around and over other slots to add/remove items etc.
Now I’ve got the actual Drag + Drop operation sorted, I can move both my “inventory widget” around and the individual slots when placed on my HUD. However, once those “Slots” are inside the grid I can no longer get to them, its like the main “Inventory Widget” is sat over the top of them.
Is their a quick and easy way to get to these “Slots” still when inside the grid?
Thanks.