I’m not certain where the Datasmith Exporter for 3ds Max should be placed in order for it to work. Right now it’s in the my Downloads folder. Should I place in the Program Files?
Where you save the .msi installer file to shouldn’t matter. Once you run the installer, it should be able to detect whether you have a valid installation of 3ds Max on your system.
Are you experiencing issue when you run the installer?
on any issue please ping [USER=“9”]Stephen Ellis[/USER] what to say. ;)
Oh gosh. Please, no!
The team imports them to 3ds Max, and uses the Datasmith plugin in Unreal Studio to port the files from 3ds Max to Unreal Engine,export a V-Ray scene from your host application and import it using V-Ray for … Why is the Import button missing and how do I enable the Datasmith plugins. [TABLE=“border: 0, cellpadding: 0, cellspacing: 0”]