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Download information about the player from the game and use in visual studio C# / C++

PL:
Cześć,
chciałbym zapytać czy jest możliwość z czytania API użytkownika z gry? chciałbym napisać program do gry, który wskazywałby statystyki gracza, np. ilość surowców, typ surowców, posiadane odblokowane umiejętności, statystyki itd. Do tego chciałbym wykorzystać visual studio i C#

ENG:
Hello,
I would like to ask whether it is possible with API’s reading of the game? I would like to write a program to games, player statistics would indicate, for example. the amount of raw materials, the type of raw materials, held unlocked skills, statistics etc. For this I would like to use Visual Studio and C #

At this time you can only use the blueprint graphs that are in UE4 for the Ark Dev Kit. They are just a visual version of C++ and are compiled in to C++ behind the scenes. More information about UE4’s blueprint graph scripting here.

ehh ?? only enough. good and thanks to :slight_smile: