I cooked and packaged my game for android and all the google play settings are setup as well. I sent the a pk to my tablet for testing and when I open it it says “Download failed because resources could not be found”. Any idea why?
1 Like
I recently ran into this problem on UE 5.5 on a new project that had, by default GooglePAD plugin was not enabled in project settings. Enable it, it worked! Hope it helps