Hitblue
(Hitblue)
February 4, 2015, 11:27am
6
If you get 3D, you will get 2D, however if you are wanting to make a 2D game, there is nothing wrong with going for that. Also know that 2D and 3D objects are completely interchangeable. In this way, you can have a 3D IK rope and a 2D character with no problem.
To climb and swing on a rope, you will want a couple of different things. Mainly, you are creating a state machine. Is the character touching a rope? If so, what rope? Are we pressing the right buttons? If then is true, then do something.
I would look up some Unreal tutorials on 2D state machines, and go from there.
https://youtube.com/watch?v=F1Apwm4F15I
Don’t be afraid to spend a few hours on tutorials. You will learn an incredible amount very quickly. Blueprints are very intuitive.
As I am new to the engine not know I could have this interaction 2d-3d.
Thank you for your help, I’ll take a look at the state machine.
I was studying for the tutorials and documentation, but was focused only on the 2d, now I will start looking 3D also.