Double tap W for running

Hello, I’m trying to make my character run by double tapping W. W is assigned to IA_Walk which is on the master print to a speed of 350m/s, the children archetype blueprints need to inherit from the base, and then the specific character blueprint is a child of the archetypes.

See here:

Can anyone try to help me with my double tap sprint detecting other movement keys? - Programming & Scripting / Blueprint - Epic Developer Community Forums

Make a new input action called IA_dash or whatever, and set its trigger mode to repeated tap, with2 taps required:

Bind it to W in input context. Then in player controller (or char if you’re handling input there) add the Enhanced Input Action event for your new action, and run your speed logic off the completed pin.

For example, I just made doubletapping W yeet my character forward like so:

Could just as easily made it set max walk speed and toggled a bool the anim bp could use for state macine transition or whatever.