I have a problem with my double tapping of an ability. I want to have a dodge roll on my character that can be used by double tapping A,S or D depending on where player wants to dodge. The blueprint works just fine when I’m not pressing anything else, but if I press W(Forward) for example, the blueprint somehow counts that W press as one click and as I push D, character will roll sideways, when it clearly shouldn’t. I included a picture of the dodge blueprint. I have the same blueprint for A,S and D, only the input key changes.