Ok so if someone does know how to fix it pls tell me. so basically i spawn in a down but not out device and a timer. I link the two and basically when someone is downed it starts to revive said player after 5 seconds. Issue is, when i try and make it only work on one team (for example team 1) and set the teams to team 1 and only selected, it wont work. Someone pls tell me the fix.
I don’t think there is enough information here to help with an exact solution. A guess could be to make sure that players are actually being placed in different teams? If you could, here are a few questions that you can answer to give me (and anyone else) more information:
- How are you testing this? When you say it won’t work, can you describe the behavior you are seeing?
- Is this using verse at all, or simply Creative/UEFN properties?
- Can you provide screenshots of the device(s) properties?
If it works for any team, but specifying a team doesn’t, it may be a bug.
Have you tried using the Team Setting in the Timer,
or try using a timed objective device, which I prefer to use in times of small time need.