Double jump gravity

HI so this is my first game and my first post in the forms so sorry if this is put in the wrong spot. im currently working on a double jump system. so I have it set up so it does a launch character because i wanted the double jump to go higher then the first jump. One problem i am having though is the gravity of the second jump it feels like i float to the ground instead of the some feeling of the first jump. So my question is how can i set gravity on the launch character too either its own value or set it to the same gravity as the first. i attached an image of my code below. Thanks

so 2 things

1 go to functions above the variable hover over it click override and select the needed function you’ll want on launched and on landed

2 right click the resulting nodes and look for add call to parent. click that the rest you can just look at the image for. have fun.

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