HI so this is my first game and my first post in the forms so sorry if this is put in the wrong spot. im currently working on a double jump system. so I have it set up so it does a launch character because i wanted the double jump to go higher then the first jump. One problem i am having though is the gravity of the second jump it feels like i float to the ground instead of the some feeling of the first jump. So my question is how can i set gravity on the launch character too either its own value or set it to the same gravity as the first. i attached an image of my code below. Thanks
so 2 things
1 go to functions above the variable hover over it click override and select the needed function you’ll want on launched and on landed
2 right click the resulting nodes and look for add call to parent. click that the rest you can just look at the image for. have fun.
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