Hey all, I
m trying to implement a 2.5D style beat em up but I can’t get my player or the NPCs to move up down left right while keeping the rotation at either 90 or -90. If you’ve seen Double Dragon Neon, they move up and down while keeping the rotation facing left or right. Any help would be great.
Twin Stick Shooter for example controls movement and player direction separately. Perhaps that as a base but lock down the rotation even more.