Double Cutscene Trigger (save & loading issue)

Sup everyone, I’m having an issue with a trigger box.

The trigger box only plays sequences. So, here’s the thing: I have two routes that can trigger the same sequence. If I trigger it on one route already, t doesn’t trigger on the other route if it has already been played.

I did some stuff, and now I’m tied up because one of the two trigger boxes won’t load the final state when I save and load the game.

The Cutscene ID along with Cutscene Level States variable on both triggers are the same, Unique IDS are different though. A little guide or pointer would mean a lot. Thank you.