Hello!
I am entirely new to the UE and am trying to build a VR digital art gallery for my master’s degree project (I’m researching spatial sound in games)
I created a prototype and assumed my idea would work.
The problem is that I didn’t realise that making doors in video textures is that problematic.
Would you be able to suggest any way of making a “hole” in a plane so the player can move through different rooms? Or maybe a way of playing video textures on geometry cubes?
The prototype: Prototype720.mov - Google Drive