Sorry buddy, just saw your message. You need to quote people here, otherwise they don’t know there’s been an update
So, from the character node, drag off and find Cast To Third Person Character. When you put the node in, it will execute pins on it, but here, we know we are already dealing with 3rd person. We don’t need to check.
So we convert the node to what’s called ‘pure cast’ by right clicking on the node and choosing ‘convert to pure cast’.
Quote me if you get stuck…