I’m just trying to make a locked door, but when I lock the swing 1 motion the door mesh moves.
Okay, the problem was this little thing here called Angular Rotation Offset, that was rotating 45º when the swing 1 motion was set to locked. So all I did was create another constraint with 90º limit and 0 rotation offset, so the door kept the usual 45º to open, but dont teleport anymore when it’s locked