Door Interaction and Cutscene Trigger

Hey everyone,

I’m facing a challenge in my Unreal project and could really use some assistance. I’ve created a door that displays the letter ‘E’ when the player stands near it. Upon opening the door, the letter ‘T’ is added. Now, I’m trying to set it up so that when the player clicks ‘T’ while the door is open, it triggers a cutscene and teleports the player using the level blueprint.

Unfortunately, it seems I can’t directly add a cutscene sequence to the door blueprint. Could someone please guide me on how to achieve this functionality?

Here are the blueprints I’m working with:

Additionally, I have another question. I’d like to change the player character upon teleportation. Could someone provide the command for this and where to implement it?

Any help would be greatly appreciated! Thanks in advance.