Mmm…i can see a problem here, because it’s an interact event, not a casting: this should work with all the doors in the level, not only this one
In fact, it doesn’t work anymore with other doors that were working before this editing.
Mmm…i can see a problem here, because it’s an interact event, not a casting: this should work with all the doors in the level, not only this one
In fact, it doesn’t work anymore with other doors that were working before this editing.