Door and the key in VR

Hello. I’m doing a project for my school. It’s a VR game. I want to make a key, which you can bring to keyhole and then rotate to certain angle. After that, the door opens. I hope some people of this community can help me figure out how to do this

If you want to use a plugin, I know that what you are looking for can be done with the VRDial component from the VR Expansion Plugin. Here is the documentation and tutorial for the VRDial Component: https://vreue4.com/tutorial-videos?section=dials

The Plugin on Github: GitHub - mordentral/VRExpansionPlugin: A UE4-5 VR framework

I think I’m still not really sure how to do the key and the door mechanic(

If you put a collision box on the key hole, and use a On Component Overlap something like this in the Door blueprint:

Then something like this in the key blueprint to see if the key has been twisted a certain angle: