Doom 3 Monitor Wedgit Effect

Hi!

I’m relatively new to using UE4 and it’s widgets. So I wanted to try and re-create the 3D widget from Doom 3, but I’m not sure where to start.

Here is a link to an example: Doom 3 - Full Game Walkthrough - No Commentary - YouTube

Note: though the example shows a keypad that’s not what I’m looking for, I just need a button for a door or to trigger a certain event.

there is a widget component that you can add to whatever actor you want the widget on, and then set “widget” to your keypad/button/whatever widget. and then all you need is to add a “widget interaction” component to your player character, and set that up with the following documentation: