Hello guys. Sorry, I’m new here (and kinda new to UE too)
So… can anyone answer me: How can I do a donut shape room in UE4?
I tryed to make it from a BSP, starting with a sphere but i had no sucess… please help me.
Thanks, Igor
Best to model it yourself.
Most 3d applications have a primitive for a torus.
You can get blender and just export a primitive torus.
Since you say you want a room shaped like a torus, I assume you will be inside of it. If that is the case you will need to invert the normal’s of a basic torus.