Don't see "Get Supported Class"

Hi,

I have just created a Blueprint (BP), and I’m attempting to restrict my action to a specific actor, as shown in the documentation. However, I can’t find the option “Get supported class.” Has this been removed from Unreal 5.2?

I only get this “Run Editor Utility Object”
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Just to reply to myself and anyone looking for the same thing.

This changed and it’s not under “Class Defaults” and on the right you can add the supported classes like “staticMesh”,etc.

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