At the moment, if you have an actor selected in a level, its details show fine. But, when you click play it DEselects the actor. So if you want to see the values or change them runtime to experiement, you have to awkwardly Shift+F1 to get your cursor and reselect the actor from the outline.
Can the selection just stay selected? Thanks!
ps, even in simulate play mode, the actor appears selected, but the details panel blanks out. Then if you click the actor it still doesn’t work, you have to actually click ANOTHER actor and click back on the original.
It’s feasible in Unity It really makes it painful to try to tweak values. Will try to stick it out a bit more learning the engine. Hopefully it gets better.