❀ DoN's Dynamic Mesh Effects ❀

Hopefully this plugin isn’t dead - no update for 4.24 :slight_smile:

In the chance you’re still around…

I’m able to use the Don_Mesh_Paint_UV1 node successfully for walls, floors and random static meshes. However building everything (lights etc) some walls no longer draw the texture. If I move the failing wall and try again without building it works.

I’ve stepped through the paint stroke C++ code and it’s successfully drawing as far as it’s concerned.

This is all testing in the editor preview.