Hopefully this plugin isn’t dead - no update for 4.24
In the chance you’re still around…
I’m able to use the Don_Mesh_Paint_UV1 node successfully for walls, floors and random static meshes. However building everything (lights etc) some walls no longer draw the texture. If I move the failing wall and try again without building it works.
I’ve stepped through the paint stroke C++ code and it’s successfully drawing as far as it’s concerned.
This is all testing in the editor preview.