Hey devs!
Just wanted to share an awesome stream that took place last Thursday (maybe you’ve already caught it on replay) — Gameplay-Focused Level Design on Tina’s Inside Unreal
This week, Tina Wisdom, Jessica Plowman and Dan Hutnik from our very own Unreal team dove deep into what makes level design feel great to play — not just look good. They EVEN pulled up the editor live and walked through design concepts that create a a huge variety of FUN gameplay opportunities.
Whether you’re a seasoned level designer or just starting to build your first map, this is a golden opportunity to learn more about what makes gameplay shine through level layout, flow, pacing, and more.
Don’t miss it! Check out this week’s Inside Unreal live stream on YouTube and tune in.
Have any favorite takeaways after watching it? Let’s chat below!