Domicile of a Lonley Mage

Hi there! I just recently picked up UE4 and put together an environment! I spent about a month on it from start to finish. There are quite a few things I would love to go back and touch up or fix, but with the school semester about to start again I’m going to be off running into a new project. I have the whole project up over on my Artstation](https://www.artstation.com/artwork/d3AyQ) if you want to see more (✿ ◕‿◕)

Here’s the finished screenshot!

http://collinharris.com/wp-content/uploads/2016/12/dong-1.png

I have a little progress gif that I made as well!

http://collinharris.com/wp-content/uploads/2017/01/test.gif

I did a few material callouts too. I know they’re not really complicated materials, but they worked for me and I’m more or less happy with how they turned out!
Here’s my candle flame material. I ended up plugging it into a particle system to add more light variation and smoke.

http://collinharris.com/wp-content/uploads/2017/01/candle-gif_s.gif

A pretty basic vertex paint blending between two POM materials. I made the wood plank material in Substance Designer (you can check it out here!

http://collinharris.com/wp-content/uploads/2017/01/POM-material-2.gif

And finally heres the material I put together for my book material. It takes the objects location in the scene and slightly adjusts the diffuse texture to give a little bit of variation.

http://collinharris.com/wp-content/uploads/2017/01/collin-harris-book.jpg

Great job. Would You consider sharing the editable scene with the community for personal non-commercial use? It’s a perfect playground as my inventory system test space.

Yeah sure once I’m able to get back in and fix it up a bit :slight_smile:

take your time :wink: