Hi there! I just recently picked up UE4 and put together an environment! I spent about a month on it from start to finish. There are quite a few things I would love to go back and touch up or fix, but with the school semester about to start again I’m going to be off running into a new project. I have the whole project up over on my Artstation](https://www.artstation.com/artwork/d3AyQ) if you want to see more (✿ ◕‿◕)
Here’s the finished screenshot!
http://collinharris.com/wp-content/uploads/2016/12/dong-1.png
I have a little progress gif that I made as well!
http://collinharris.com/wp-content/uploads/2017/01/test.gif
I did a few material callouts too. I know they’re not really complicated materials, but they worked for me and I’m more or less happy with how they turned out!
Here’s my candle flame material. I ended up plugging it into a particle system to add more light variation and smoke.
http://collinharris.com/wp-content/uploads/2017/01/candle-gif_s.gif
A pretty basic vertex paint blending between two POM materials. I made the wood plank material in Substance Designer (you can check it out here!
http://collinharris.com/wp-content/uploads/2017/01/POM-material-2.gif
And finally heres the material I put together for my book material. It takes the objects location in the scene and slightly adjusts the diffuse texture to give a little bit of variation.
http://collinharris.com/wp-content/uploads/2017/01/collin-harris-book.jpg