t was like that for me as well.
Then I did the following:
- Connect session (the game then starts automatically for me)
- Then end the game in the editor
- Start memory calculation. A window will then open with the message, please upload a private version.
- Click on upload in the window. A private version will be uploaded and the editor will disconnect from the session. Don’t go back to the lobby!
- After the private version has been uploaded, a window opens in the editor at the bottom right where an attempt is made to start the storage calculation. Don’t do anything to this window! Just let it run!
- Disconnect session in editor
- If the session is disconnected then start the session again in the editor
- You will then be asked in the game whether you want to exit the mode.
- Click exit.
- The game goes briefly into the lobby and then automatically reconnects to the editor and starts the game automatically again
- Then end the game in the editor.
- It will then show that the memory check has been carried out.
I’m keeping my fingers crossed that it works for you too.