first post here asking for some guidance.
So i´ve got several shelfes in my game project, they are filled with many HISMs of small objects.
When my character approaches a shelf i do a box trace within the shelf BP to find all Instances that are inside this shelf and then replace them with dynamic objects.
Problem is I cannot get the box trace to work correctly with the exact location, rotation and size of the shelf actor. Just a few of the instances get replaced, others stay instanced.
Is a box trace the right choice and how could i feed the shelfes transform data into the box trace node so that it traces exactly within this area?