Hi all!
This is just a small update. I was having trouble getting the skeleton on my cat and the rigid body node going but finally got it working like it should! Now you can chase the cat pick him up and drop him. And when he is picked up the AI stops and when he gets put back down the AI starts again. So super happy about that.
Doggo CatGrabgif2 GIF by mwparra | Gfycat <<<< Not really sure how to get the gif working but you can view the ragdoll cat action here
Besides adding doors to the game I worked on a main menu level that fully utilizes Unreal 4.26
. Complete with input mapping and graphic setting adjustment. And lastly there is a new save/load system.
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https://forums.unrealengine.com/core/image/gif;base64
No new build yet but have found a good direction/story for my game. I’m super excited about it and can’t wait to share it with you guys. After working out the neighborhood level a little more and adding a underground liar I will most likely put out a build. But for now I am super into playing with the little things and nailing down the story. I also have plans to use Unreal 4.26 groom assets for the dogs fur but it will be a graphic option for sure.
Thanks,
Mark