DOGEcrash - A dystopian cyberpunk procedural death labyrinth rocket jumper

I think I would pay money for what I’m seeing. I’m in the same boat. My first project on ue4 I am treating it as a training exercise. Learn the engine/tools. Keep the goals fairly modest and realistic. Thankfully, on the C++ side so much is familiar too me from the UT’ 99 days so that’s helped me gain traction