Does your cine camera actor randomly do a 360 when taking a sequencer shot? Here's the fix.

  1. Right click “Transform” on the Camera Component.
  2. Edit Section
  3. In the Rotation section, check the box that says, “Use Quaternion Interpolation”.

r/UnrealEngine5 - Does your cine camera actor randomly do a 360 when taking a sequencer shot? Here's the fix.

Done.

I’m sure this will help someone out who searched for hours like me.

Good luck out there!

Tags for Google Search to see:
cine camera rotating wrong way
camera component rotating wrong way
camera component randomly does a 360
cine camera turning the wrong way
sequencer camera turning wrong way
sequencer camera randomly does 360