In skimming a few posts I saw mentions of “cooking” and “baking” and remembered that 3D games usually take the raw graphics definitions and convert them to something more efficient.
I am planning to write a sandbox style game, where the user can create tunnels and cave systems. Monsters and players will use pre-defined models and so on, but the game world/environment will be fully modifiable, and provided to the client from the server at run time.
Does UE require the landscape to be “cooked” or “baked”, or will it work for a sandbox style game?