Does Unreal Engine, like Blender, have a plugin or tool for perspective matching/camera calibration? In Blender, for example, I have two add-ons, Fspy and Pespective Plotter, which allow me to calibrate the camera and use the theory of perspective and vanishing points to place a 2D image in a 3D scenario and start compositing from there. For example, if I want to add a 3D object to a scene depicted in a 2D photograph, I can use Fspy or Perspective Plotter to calibrate the camera to the image and make the 3D object look as real as possible in the image.
Does Unreal Engine, like Blender, have a plugin or tool for perspective matching/camera calibration?
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Hi. Did you find any workaround?
Bump! Did you find any solution to this? this is a sought-afterr option in unreal engine!
I never found a solution but I will try to implement it