Does Unreal Engine 5 have any tool to track arcs when animating? Essentially an equivalent of Blender's Motion Path?

Hi,
As stated in the title - Does Unreal Engine 5 have any tool to track arcs when animating in the Sequencer? What I’m looking for is essentially an equivalent of Blender’s Motion Path.
Tracking arcs is essential when making animations, so this is a necessary tool to have.
Motion Path example 1
Motion Path example 2

Update: Yes it does, it’s called Motion Trails:
https://dev.epicgames.com/documentation/en-us/unreal-engine/animation-editor-mode-in-unreal-engine