I need a rich text for my game. does unreal4 engine will add the rich text for UMG in future?
UMG doesn’t need to support it, either import the text style you want yourself, or use the ‘Font’ function built in to the engine. You can then go to your text within UMG, click on the ‘Font’ drop down and re-direct the path to your new font. If by Rich Text, you mean Bold, Underline and colour, this should work for you.
I means I have two type of color need to show in my font
Hmm. Not entirely sure if this can be achieved within UMG (just yet) as I think this is an unusual request. But you may be able to achieve what you’re trying to do through Dynamic Materials (but this is purely a guess as I’ve never tried to do what you’re aiming for). This can be achieved through C++ though. Check the wiki to see if anyone has created something similar.
thank u very much I will check. you can think if I make a label for actors. the label will show actors name ,health,ammo . the best way is use different color to show different information. anyway thank u very much.