Does UE5 World partition work on android VR? (Oculus quest 2)

Hello guys
Does UE5 World partition support android VR hardware? (Oculus quest 2)

Hey there @AngeryDragon! Welcome back to the community! So the answer to your question is in two parts. The main answer is yes! World partition is supported on mobile platforms, even the VR variant.

However, the caveat comes with generally how you’d like to handle lighting on a tight platform like the Quest 2. Static lighting in a World Partitioned level is currently unavailable but being worked on. However movable lights are still fine, but as you know working in VR that’s a bit tight on performance.

Hey, @SupportiveEntity Thank you for the answer. I guess I will use fake shadows with dynamic light for now.

how is the working efficiency on mobile phone? when will the wp supports staticlight ?

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