Does UE4 support multiple monitors?

I ended up using this Plug-in: GitHub - chaosgrid/ExtraCamWindow: A simple Unreal Engine 4 plugin that allows to have extra game windows with their own camera viewpoints., works like a charm for version 4.18.3 (only had to comment out “.UseScissor(false)” in ExtraCamWindowActor.cpp), and I can add widgets to interact with to this window. Only thing is I can’t interact with in-game objects through the camera in this window, however there is probably a way to allow for that as well.

So far I have not been able to figure out how to initially spawn this window on my second screen. So far I have to drag and drop it to the other screen. This works alright for my basic prototype for its purpose currently.

Regards,

V.