I am trying to get screen readers working with Unreal 4. I have JAWS 2021 and NVDA installed and I am trying to follow the documentation regarding this feature.
I have also looked at a presentation and downloaded a project from this link.
I have created a ConsoleVariable file in the config folder and set Accessibility.Enable=1 as instructed in the documentation. I have also gone through the UMG components and tried different configurations in the Accessibility options. This has not worked with either screen reader.
Is this feature still supported or do you have any suggestions as to what I am doing wrong?