Does UE 4.27 still support the XmlParser module?

I am trying to use the XmlParser module. I’ve added it to the build.cs file

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "XmlParser" });

I’ve included the “XmlFile.h” include

Create a variable of FXmlFile

UPROPERTY()
FXmlFile* xmlFile;

But for some reason I keep getting a compile error stating
Unrecognized type 'FXmlFile' - type must be a UCLASS, USTRUCT or UENUM

Which is odd, because this is the class that I’m wanting to use based on this doc

Any help will be greatly appreciated!

Thanks