does the place of actors effect the lighting build?

hi so i was working on my game for 5 months and after 4 weeks when i ended it i still wasnt able to build the lighting and it doesnt even tells me the erros but i want to know does the place of actors being the same place effect the build? i rly need help to finish the game its called Road To Destiny…Thanks!!

Those are warnings, so they’re not a big error. It’s trying to warn you if an object is in the same place as another, if they were on top of each other then the lighting would be bad, or if you had duplicate objects then you’d get some z-fighting due to it trying to render a polygon in the same space.

yeah but then whats the problem? why it doesnt build lighting it stucks at 0 then tells me the map log found some errors but when i look at the log there is only one error that has been with me the beging of the project and it didnt effect anything it was saying (lightmaps need to be rebuilt) i did rebuild them but it kept showing me and i realy dont want to loose the game just like that

here’s the swarm agent log if it would help: there are 3 or 4 errors in them:
7:11:38 PM: [Interface:TryOpenConnection] Local connection established
7:11:38 PM: [Job] Accepted Job 8E4187C2-4CB0A0A3-3730C4B2-CD797D14
7:13:11 PM: [Job] Launched Job UnrealLightmass_2019-12-19_16-48-16_1120000-64bit.exe
7:13:11 PM: [Job] PID is 13024
7:13:11 PM: [Job] GUID is “8E4187C2-4CB0A0A3-3730C4B2-CD797D14”
7:13:11 PM: LogLightmass: Display: Lightmass Win64 started on: DESKTOP-151SJ67. Command-line: 8E4187C24CB0A0A33730C4B2CD797D14
7:13:11 PM: Failed to determine engine directory: Defaulting to …/…/…/Engine/
7:13:11 PM: Failed to load ‘aqProf.dll’ (GetLastError=126)
7:13:11 PM: File ‘aqProf.dll’ does not exist
7:13:11 PM: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
7:13:11 PM: File ‘VtuneApi.dll’ does not exist
7:13:11 PM: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
7:13:11 PM: File ‘VtuneApi32e.dll’ does not exist
7:13:11 PM: Lightmass Win64 started on: DESKTOP-151SJ67. Command-line: 8E4187C24CB0A0A33730C4B2CD797D14
7:13:11 PM: LogLightmass: Display: Processing scene GUID: 8E4187C24CB0A0A33730C4B2CD797D14 with 4 threads
7:13:11 PM: Processing scene GUID: 8E4187C24CB0A0A33730C4B2CD797D14 with 4 threads
7:13:11 PM: Building static lighting…
7:13:11 PM: [OpenConnection] Registering TCP channel …
7:13:11 PM: [OpenConnection] Connecting to agent …
7:13:11 PM: [TryOpenConnection] Testing the Agent
7:13:11 PM: [TryOpenConnection] Opening Connection to Agent
7:13:11 PM: [TryOpenConnection] Local Process ID is 13024
7:13:11 PM: [Job] Found a parent connection for PID 13024
7:13:11 PM: [Job] 105D7CA1 → 08F0B5DA
7:13:11 PM: [Interface:TryOpenConnection] Local connection established
7:13:11 PM: Skylight import processing 0.006s with CubemapSize 128
7:13:15 PM: Measured CPU frequency: 2.81 GHz
7:13:15 PM: FStaticLightingSystem started using GKDOPMaxTrisPerLeaf: 4
7:13:15 PM: Number of texture mappings: 31233
7:13:15 PM: Number of fluid mappings: 0
7:13:15 PM: Number of landscape mappings: 514
7:13:15 PM: Number of BSP mappings: 6
7:13:15 PM: Number of static mesh instance mappings: 31233
7:15:03 PM: Scene surface area calculated at 779372.688 million units (1.147% of the estimated 67928256.000 million units)
7:15:03 PM: Importance volume surface area calculated at 695.574 million units (103.809% of the estimated 670.053 million units)
7:20:34 PM: [MaintainConnections] Detected dropped local connection, cleaning up (08F0B5DA)
7:20:34 PM: [CloseConnection] Closing connection 08F0B5DA using handle 08F0B5DA
7:20:34 PM: [CloseConnection] Connection confirmed for disconnection 08F0B5DA
7:20:34 PM: [CloseConnection] Connection disconnected 08F0B5DA
7:20:34 PM: [GetMessage] Safely returning to 08F0B5DA with no message
7:20:34 PM: [MaintainConnections] Local connection has closed (08F0B5DA)
7:20:34 PM: [MaintainConnections] Removed connection 08F0B5DA
7:20:35 PM: [Job] Job has failed! Job executable didn’t exit cleanly. Exit code: -1073741819
7:20:39 PM: [CloseConnection] Closing connection 105D7CA1 using handle 105D7CA1
7:20:39 PM: [CloseConnection] Connection confirmed for disconnection 105D7CA1
7:20:39 PM: [CloseConnection] Closing orphaned Job (8E4187C2-4CB0A0A3-3730C4B2-CD797D14)
7:20:39 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:40 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:41 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:41 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:42 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:42 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:43 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:43 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:44 PM: [MaintainConnections] Connection 105D7CA1 is DISCONNECTING
7:20:44 PM: [CloseConnection] Connection disconnected 105D7CA1
7:20:44 PM: [GetMessage] Safely returning to 105D7CA1 with no message
7:20:44 PM: [MaintainConnections] Local connection has closed (105D7CA1)
7:20:44 PM: [MaintainConnections] Removed connection 105D7CA1
7:20:44 PM: [MaintainConnections] All connections have closed

now it started to show me this… its just getting worse…