I don’t have enough information to fill out a bug report so figured I’d ask here and see if others have experienced this because if it’s just me then it’s not likely a bug.
After using UE 4.5 for around 30 minutes+ the editor will eventually crash. When crashing the RAM usage is around 3GB. My scene is minimal, new project starting with top-down blueprint and just setting up some basic functionality without any custom art imported (except starter assets). After specified length of time the crash is almost guaranteed if I start the game, then stop it (running longer is worse).
When editing a blueprint of parent class as ‘AnimInstance’, specifically while setting up animations / blend trees, any 3D view being active causes my computer’s normally silent PSU (even playing BF4 doesn’t make much noise - also tested with another PSU, also) goes into overdrive due to fan having to work overtime.
When Unreal Engine is running every hour or so both my monitors go black and fade back in as if they almost lost power.
Getting a bit annoyed at having to constantly restart after crash. The crash takes ages after freezing so I have to kill process first too.
Specs off the top of my head are:
Windows 7 x64
i7 3.4ghz (sandy-bridge) CPU
8GB Corsair Vengeance RAM
Corsair RM650 (tried HX650 also) PSU
Radeon R9 280x GPU
I can be more specific if necessary.