I think your reply is a bit rude as @BananableOffense is just trying to help you. Anyway…
BananableOffense give you the in-engine solution of scaling some imported mesh by changing import settings. Now If you have a lot of assets with the same ‘scale error’ you can multiple select those meshes and then go to option Bulk edit via property matrix

there you can fix the scale for all the selected assets at once.
